![]() In Visual Studio Code, expand the behavior_packs node in the treeview to the left, and rename the starterbp folder to "cotta". Go ahead and do that, if you haven't already. It might also ask you to install the Minecraft Debugger and Blockception's Visual Studio Code plugin, which are plugins to Visual Studio Code that can help with Minecraft development. Use this shortcut command to open the project in Visual Studio Code: code. ![]() When that's done, enter: npm i gulp-cli -global Open a Windows Terminal or PowerShell window and change the working directory to your cotta folder: cd c:\projects\cotta\ Put the extracted contents of the TypeScript Starter Project folder into cotta. To make your own environment look like the example, create a folder on your C:\ drive and call it projects. Note that there is a ts-starter-complete-cotta folder that will show you the finished product and code. The ts-starter folder contains a starter TypeScript project for Minecraft. Getting StartedÄownload a copy of the starter project from GitHub by visiting and, under the Code button, selecting Download ZIP. Visit the Visual Studio Code website and install Visual Studio Code. ![]() Install Visual Studio Code, if you haven't already ![]() (LTS stands for Long Term Support, if you're curious.) You do not need to install any additional tools for Native compilation. We're going to use the Node Package Manager (or NPM) to get more tools to make the process of building our project easier.Äownload the version with "LTS" next to the number and install it. Install Node.js tools, if you haven't already You can use this project as a starter for your own scripting projects. From it, you can build out and expand simple gameplay styles. This leverages a starter sample available from with a simple build process and TypeScript compilation for Minecraft. ![]()
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